This node belongs to the geometry and appearance subgroup of the property Nodes. It defines a set of 3D coordinates to be used by a subsequent IndexedFaceSet, IndexedLineSet, or PointSet node.
FILE FORMAT/DEFAULTS
Coordinate3 {
point 0 0 0 # MFVec3f
}
This node doesn't really produce any immediately visible result during the scene rendering. Instead, rather, it replaces the current coordinates and provides new coordinates for subsequent nodes to use.
Example Use
The following code fragment is from Bird.wrl.
Coordinate3 {
point {
0.0 0.0 0.4,
1.8 0.0 0.3,
1.8 0.0 -0.3,
0.0 0.0 -0.4,
0.2 -1.0 0.0,
1.7 -0.8 0.0
}
}