This Web page is an adaptation of Chapter 13 from our book
On these pages we go through each and every component of the VRML Version 1.0 Specification, explaining how it works in layman's terms, and providing you with examples of how that particular command or component is used. You'll also find links to various examples and tutorials that we have created here at this location.
We'll begin by looking at the section labeled language basics. Here the discussion concerns what makes up the virtual world created using VRML.