This node is one of the five matrix or transformation property Nodes. MatrixTransform defines a geometric 3D transformation with a 4 by 4 matrix.
FILE FORMAT/DEFAULTS
MatrixTransform {
matrix 1 0 0 0 # SFMatrix
0 1 0 0
0 0 1 0
0 0 0 1
}
Some matrices, such as singular ones, can produce errors. Care should be taken when using this node.
Example Use
The following code fragment is from Chair3.wrl.
MatrixTransform {
matrix 1 0 0 0
0 -3.69549e-06 -1 0
0 1 -3.69549e-06 0
0 0 0 1
}